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Top > Personal Defense
Panther Stun Gun 500,000 Volts Panther Stun Gun 500,000 Volts

$59.95

What you need to know:

  • Panther Stun Gun - 500,000 volts (blue)
  • Size 6"""" x 2.2"""" x 1""""
  • """"Less leathal"""" defense tool not designed to do permanent damage
  • Nylon caryying case
  • Wrist strap
  • One year warranty
  • Requires one 9 volt battery (not included)
  • Legal to carry in most states (California OK): States restricting citizen use include MA, RI, NJ, WI, MI, NY, HI and certian cities and counties

Stun gun protection in various voltages to best meet your needs. Soild protection with dual coil construction to maximize voltage capacity.

Panther - 200,000+ volts (also available)
Panther - 400,000+ volts (also available)
Panther - 500,000+ volts

How to use:
Testing Unit - Make sure no part of your body is are close to the contact probes. Simply move the on/off switch to """"on"""", and press down the firing trigger on the opposite side to discharge voltage. When dry fire testing (do not hold down for more than 1 second), you will see and hear blue bolts of electricity coursing between the 2 lower test prongs (pointing in). The sight and sound of this is intimidating in and of itself!

Defense Situation - Simply move the on/off switch to """"on"""", and press down the firing switch on the opposite side to discharge voltage. Place the two blunt contact prongs (pointing out) into the body of attacker while pressing the firing trigger.

Where to Aim - These units will work on any part of the body, but maxiumum effect is on shoulder, upper hip, and below rib cage.

NOTE: While using the unit, if the assailant is holding you, you cannot recieve any discharge back through your own body.

Effects of Stun Gun

  • A 1/4 second contact will startle and stun the attacker causing pain and muscle contractions
  • 1 to 4 seconds can cause attacker to fall to the ground, cause some mental confusion, may make unwilling to continue attack but he will be able to get up
  • Over 5 seconds can immobilze an attacker, cause loss of balance, muscle control, mental confusion and disorientation, falling to the ground, and leave them weak and dazed for minutes afterward
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